Gamification: a systematic review of design frameworks

A Mora, D Riera, C González… - Journal of Computing in …, 2017 - Springer
Learner's motivation difficulties are recognized as a problem in diverse educational
scenarios, reaching up to university degrees. Among other techniques that are often applied …

A literature review of gamification design frameworks

A Mora, D Riera, C Gonzalez… - 2015 7th international …, 2015 - ieeexplore.ieee.org
This paper presents a review of the literature on gamification design frameworks.
Gamification, understood as the use of game design elements in other contexts for the …

[HTML][HTML] Personalized gamification for learning: a reactive chatbot architecture proposal

CS González-González, V Muñoz-Cruz… - Sensors, 2023 - mdpi.com
A key factor for successfully implementing gamified learning platforms is making students
interact with the system from multiple digital platforms. Learning platforms that try to …

Design, dynamics, experience (DDE): an advancement of the MDA framework for game design

W Walk, D Görlich, M Barrett - … dynamics: Best practices in procedural and …, 2017 - Springer
Abstract Although the Mechanics, Dynamics and Aesthetics (MDA) framework is probably
the most widely accepted and practically employed approach to game design, that …

Heuristic evaluation for gameful design

GF Tondello, DL Kappen, ED Mekler… - Proceedings of the …, 2016 - dl.acm.org
Despite the emergence of many gameful design methods in the literature, there is a lack of
evaluation methods specific to gameful design. To address this gap, we present a new set of …

The Game Element and Mechanic (GEM) framework: A structural approach for implementing game elements and mechanics into game experiences

LS Ferro - Entertainment Computing, 2021 - Elsevier
Existing research in player typologies has presented theories to try and explain players'
behavior during gameplay. Many typologies are context or genre specific and therefore are …

Gamificación en bibliotecas: el juego como inspiración

A Ordás - 2018 - torrossa.com
Según el diseñador de juegos Jesse Schell,«un juego es una actividad para resolver
problemas desde una aproximación lúdica»(Schell, 2008) y de eso trata la gamificación, de …

Gamification usage ecology

CJ Costa, M Aparicio, S Aparicio… - Proceedings of the 35th …, 2017 - dl.acm.org
Gamification is applied in academia and industry and is being studied in the last years.
Gamification is nowadays applied to several areas, such as learning, computer science …

Gameful design heuristics: a gamification inspection tool

GF Tondello, DL Kappen, M Ganaba… - … , HCI 2019, Held as Part of …, 2019 - Springer
Despite the emergence of many gameful design methodologies in the literature, there is a
lack of methods to evaluate the resulting designs. Gameful design techniques aim to …

[PDF][PDF] Dynamic personalization of gameful interactive systems

GF Tondello - 2019 - core.ac.uk
Gameful design, the process of creating a system with affordances for gameful experiences,
can be used to increase user engagement and enjoyment of digital interactive systems. It …