Eye tracking in virtual reality: a broad review of applications and challenges
Eye tracking is becoming increasingly available in head-mounted virtual reality displays with
various headsets with integrated eye trackers already commercially available. The …
various headsets with integrated eye trackers already commercially available. The …
Communication behavior in embodied virtual reality
Embodied virtual reality faithfully renders users' movements onto an avatar in a virtual 3D
environment, supporting nuanced nonverbal behavior alongside verbal communication. To …
environment, supporting nuanced nonverbal behavior alongside verbal communication. To …
Understanding the diffusion of virtual reality glasses: The role of media, fashion and technology
M Herz, PA Rauschnabel - Technological Forecasting and Social Change, 2019 - Elsevier
Facebook, Google and many other established players' future will encompass a new media
format—Virtual Reality (VR)—that require novel devices such as VR glasses. While market …
format—Virtual Reality (VR)—that require novel devices such as VR glasses. While market …
Examining the use of nonverbal communication in virtual agents
Virtual agents are systems that add a social dimension to computing, often featuring not only
natural language input but also an embodiment or avatar. This allows them to take on a …
natural language input but also an embodiment or avatar. This allows them to take on a …
A review on polyadic chatbots: trends, challenges, and future research directions
Polyadic chatbots, conversational agents created explicitly for multiparty interactions, are
gaining appeal as game-changing technologies in human-AI engagement. Unlike dyadic …
gaining appeal as game-changing technologies in human-AI engagement. Unlike dyadic …
Evaluating gaze behaviors as pre-touch reactions for virtual agents
DA Cuello Mejía, H Sumioka, H Ishiguro… - Frontiers in …, 2023 - frontiersin.org
Background Reaction behaviors by human-looking agents to nonverbal communication
cues significantly affect how they are perceived as well as how they directly affect …
cues significantly affect how they are perceived as well as how they directly affect …
Multiparty interaction between humans and socially interactive agents
While most research has focused on one-on-one interactions, Socially Interactive Agents
(SIAs) for multiparty interaction have received increasingly more atten tion in the past years …
(SIAs) for multiparty interaction have received increasingly more atten tion in the past years …
Free-form Conversation with Human and Symbolic Avatars in Mixed Reality
The integration of large language models and mixed reality technologies has enabled users
to engage in free-form conversations with virtual agents across different “realities”. However …
to engage in free-form conversations with virtual agents across different “realities”. However …
Technological Immersion and Delegation to Virtual Agents
Interacting with virtual agents in immersive settings is becoming increasingly common
thanks to the proliferation of dedicated media devices, such as consumer-grade virtual and …
thanks to the proliferation of dedicated media devices, such as consumer-grade virtual and …
Finally a case for collaborative vr? the need to design for remote multi-party conversations
Amid current social distancing measures requiring people to work from home, there has
been renewed interest on how to effectively converse and collaborate remotely utilizing …
been renewed interest on how to effectively converse and collaborate remotely utilizing …