Beyond virtual museums: Experiencing immersive virtual reality in real museums
M Carrozzino, M Bergamasco - Journal of cultural heritage, 2010 - Elsevier
Contemporary museums are much more than places devoted to the placement and the
exhibition of collections and artworks; indeed, they are nowadays considered as a privileged …
exhibition of collections and artworks; indeed, they are nowadays considered as a privileged …
Haptic neurorehabilitation and virtual reality for upper limb paralysis: a review
L Piggott, S Wagner, M Ziat - Critical Reviews™ in Biomedical …, 2016 - dl.begellhouse.com
Motor and sensory loss or dysfunction affects the quality of life for thousands of individuals
daily. The upper limb, and especially the hand, are important for a person's ability to …
daily. The upper limb, and especially the hand, are important for a person's ability to …
A survey of multisensory VR and AR applications for cultural heritage
The use of technology in cultural heritage sites for end-users, like virtual audio-visual
reconstructions, has become a common solution to improve the communication and …
reconstructions, has become a common solution to improve the communication and …
[HTML][HTML] Not just seeing, but also feeling art: Mid-air haptic experiences integrated in a multisensory art exhibition
The use of the senses of vision and audition as interactive means has dominated the field of
Human-Computer Interaction (HCI) for decades, even though nature has provided us with …
Human-Computer Interaction (HCI) for decades, even though nature has provided us with …
An integrated VR/AR framework for user-centric interactive experience of cultural heritage: The ArkaeVision project
G Bozzelli, A Raia, S Ricciardi, M De Nino… - Digital Applications in …, 2019 - Elsevier
The ArkaeVision project is aimed at enabling a new way of enjoying Cultural Heritage
through a more engaging and culturally-qualified user experience. The main goal is the …
through a more engaging and culturally-qualified user experience. The main goal is the …
Multisensory experiences in HCI
For decades, the use of vision and audition for interaction dominated the field of human-
computer interaction (HCI), despite the fact that nature has provided many more senses for …
computer interaction (HCI), despite the fact that nature has provided many more senses for …
3D printing and immersive visualization for improved perception of ancient artifacts
This article investigates the use of 3D immersive virtual environments and 3D prints for
interaction with past material culture over traditional observation without manipulation. Our …
interaction with past material culture over traditional observation without manipulation. Our …
Bridging museum mission to visitors' experience: Activity, meanings, interactions, technology
In recent years, the contribution of various disciplines and professionals (ie, from marketing,
computer science, psychology, and pedagogy) to museum management has encouraged …
computer science, psychology, and pedagogy) to museum management has encouraged …
Multisensory augmented reality in cultural heritage: Impact of different stimuli on presence, enjoyment, knowledge and value of the experience
Little is known about the impact of the addition of each stimulus in multisensory augmented
reality experiences in cultural heritage contexts. This paper investigates the impact of …
reality experiences in cultural heritage contexts. This paper investigates the impact of …
Interaction with co-located haptic feedback in virtual reality
This paper outlines a study into the effects of co-location (the term 'co-location'is used
throughout to refer to the co-location of haptic and visual sensory modes, except where …
throughout to refer to the co-location of haptic and visual sensory modes, except where …