Living in two worlds: A critical ethnography of academic and proto-professional interactions in a human-computer interaction design studio

CM Gray - 2014 - search.proquest.com
Studio pedagogy has been used broadly in traditional design disciplines for over a century,
functioning as a signature pedagogy. This pedagogical approach is increasingly being …

[PDF][PDF] Katılımcı Değerlendirmeye Yönelik İnanç Ölçeği'nin (KDYİÖ) Türkçe uyarlaması: geçerlik ve güvenirlik çalışması

M İlhan, B Çetin, M Bars - Journal of European Education, 2013 - researchgate.net
Özet Bu araştırmada, Brew ve Riley (2011) tarafından geliştirilen Katılımcı Değerlendirmeye
Yönelik İnanç Ölçeği'nin (KDYİÖ) Türkçe'ye uyarlanması ve ölçeğin psikometrik özelliklerinin …

Exploring the effect of graphic design and student academic background on interactive multimedia learning in higher education

H Kelkoul, A Zabadi, Y Zaz - International Journal of …, 2023 - inderscienceonline.com
The proposed research focuses on investigating factors that influence students' motivation
and engagement with specific multimedia content, such as games and interactive videos. It …

[PDF][PDF] Inspecting the Impact of Students' Academic Backgrounds and Music Perception on the Success of Education Through an Interactive Multimedia Content …

H Kelkoul, Z Adil, Z Youssef - 2022 - easychair.org
Abstract In The Environment of Higher Education, the present paper addresses factors that
enhance student engagement in online courses using particular multimedia content; games …

Restructuring Chinese post secondary graphic design curricula to create greater compatibility with design careers in China today

J Du - 2015 - search.proquest.com
This thesis provides an overview of the origins in the 20th century of post secondary Design
education in China, and then analyzes the reasons for its development and changes …