[HTML][HTML] Effects of single-session transcranial direct current stimulation on reactive response inhibition
Transcranial direct current stimulation (tDCS) is widely used to explore the role of various
cortical regions for reactive response inhibition. In recent years, tDCS studies reported …
cortical regions for reactive response inhibition. In recent years, tDCS studies reported …
[HTML][HTML] Conceptual ambiguity surrounding gamification and serious games in health care: literature review and development of game-based intervention reporting …
Background In health care, the use of game-based interventions to increase motivation,
engagement, and overall sustainability of health behaviors is steadily becoming more …
engagement, and overall sustainability of health behaviors is steadily becoming more …
[HTML][HTML] A virtual reality game (The Secret Trail of Moon) for treating attention-deficit/hyperactivity disorder: development and usability study
M Rodrigo-Yanguas, M Martin-Moratinos… - JMIR Serious …, 2021 - games.jmir.org
Background Attention-deficit/hyperactivity disorder (ADHD) affects between 4% and 8% of
children worldwide. The treatment of choice is multimodal treatment. Multimodal …
children worldwide. The treatment of choice is multimodal treatment. Multimodal …
[HTML][HTML] A gamification framework for cognitive assessment and cognitive training: qualitative study
A Khaleghi, Z Aghaei, MA Mahdavi - JMIR serious games, 2021 - games.jmir.org
Background Cognitive tasks designed to measure or train cognition are often repetitive and
presented in a monotonous manner, features that lead to participant boredom and …
presented in a monotonous manner, features that lead to participant boredom and …
[HTML][HTML] Shocking advantage! Improving digital game performance using non-invasive brain stimulation
As digital gaming has grown from a leisure activity into a competitive endeavor with college
scholarships, celebrity, and large prize pools at stake, players search for ways to enhance …
scholarships, celebrity, and large prize pools at stake, players search for ways to enhance …
More than skin deep: about the influence of self-relevant avatars on inhibitory control
One important aspect of cognitive control is the ability to stop a response in progress and
motivational aspects, such as self-relevance, which may be able to influence this ability. We …
motivational aspects, such as self-relevance, which may be able to influence this ability. We …
A proof-of-concept study exploring the effects of impulsivity on a gamified version of the stop-signal task in children
This proof-of-concept study provides an appraisal of a remotely administered gamified Stop-
Signal Task (gSST) for future use in studies using child sample. Performance on the …
Signal Task (gSST) for future use in studies using child sample. Performance on the …
Character customization with cosmetic microtransactions in games: Subjective experience and objective performance
C Böffel, S Würger, J Müsseler… - Frontiers in …, 2022 - frontiersin.org
Free games that are monetized by selling virtual items, such as cosmetic microtransactions
for one's avatar, seem to offer a better gaming experience to paying players. To …
for one's avatar, seem to offer a better gaming experience to paying players. To …
[HTML][HTML] Digital biomarkers for well-being through exergame interactions: exploratory study
D Petsani, E Konstantinidis, AM Katsouli… - JMIR Serious …, 2022 - games.jmir.org
Background Ecologically valid evaluations of patient states or well-being by means of new
technologies is a key issue in contemporary research in health and well-being of the aging …
technologies is a key issue in contemporary research in health and well-being of the aging …
FISHERMAN: A serious game for executive function assessment of older adults
P Wang, Y Fang, JY Qi, HJ Li - Assessment, 2023 - journals.sagepub.com
Executive functions (EFs) are essential for daily living activities but decline with age.
Convenient assessment and timely intervention have particular significance for older adults …
Convenient assessment and timely intervention have particular significance for older adults …