Enhancing virtual rehabilitation in upper limbs with biocybernetic adaptation: the effects of virtual reality on perceived muscle fatigue, game performance and user …

MF Montoya, JE Muñoz… - IEEE Transactions on …, 2020 - ieeexplore.ieee.org
Virtual rehabilitation has been used during decades to provide a more personalized,
controlled, and enjoyable experience on upper-limb motor rehabilitation. Since novel virtual …

Enhancing Virtual Rehabilitation in Upper Limbs With Biocybernetic Adaptation: The Effects of Virtual Reality on Perceived Muscle Fatigue, Game Performance and …

MF Montoya, JE Munoz, OA Henao - IEEE Transactions on Neural …, 2020 - europepmc.org
Virtual rehabilitation has been used during decades to provide a more personalized,
controlled, and enjoyable experience on upper-limb motor rehabilitation. Since novel virtual …

Enhancing Virtual Rehabilitation in Upper Limbs With Biocybernetic Adaptation: The Effects of Virtual Reality on Perceived Muscle Fatigue, Game Performance and …

MF Montoya, JE Munoz… - IEEE transactions on …, 2020 - pubmed.ncbi.nlm.nih.gov
Virtual rehabilitation has been used during decades to provide a more personalized,
controlled, and enjoyable experience on upper-limb motor rehabilitation. Since novel virtual …