Neuromatch Academy: Teaching computational neuroscience with global accessibility

T van Viegen, A Akrami, K Bonnen, E DeWitt… - Trends in cognitive …, 2021 - cell.com
Neuromatch Academy (NMA) designed and ran a fully online 3-week Computational
Neuroscience Summer School for 1757 students with 191 teaching assistants (TAs) working …

Sonia: an immersive customizable virtual reality system for the education and exploration of brain networks

O Hellum, C Steele, Y Xiao - Frontiers in Virtual Reality, 2024 - frontiersin.org
While mastery of neuroanatomy is important for the investigation of the brain, there is an
increasing interest in exploring the neural pathways to better understand the roles of neural …

Towards democratizing and automating online conferences: lessons from the neuromatch conferences

T Achakulvisut, T Ruangrong, P Mineault… - Trends in Cognitive …, 2021 - cell.com
Legacy conferences are costly and time consuming, and exclude scientists lacking various
resources or abilities. During the 2020 pandemic, we created an online conference platform …

Active and distance learning in neuroscience education

S Sandrone, LD Schneider - Neuron, 2020 - cell.com
With social distancing and uncertainty about the complete re-opening of laboratories and
campuses, there is a pressing need for a more flexible educational experience. Seizing this …

Brainhack: a collaborative workshop for the open neuroscience community

R Cameron Craddock, DS Margulies, P Bellec… - …, 2016 - academic.oup.com
Brainhack events offer a novel workshop format with participant-generated content that
caters to the rapidly growing open neuroscience community. Including components from …

BNCI horizon 2020–towards a roadmap for brain/neural computer interaction

C Brunner, B Blankertz, F Cincotti, A Kübler… - Universal Access in …, 2014 - Springer
In this paper, we present BNCI Horizon 2020, an EU Coordination and Support Action (CSA)
that will provide a roadmap for brain-computer interaction research for the next years …

Open is not enough. Let's take the next step: an integrated, community-driven computing platform for neuroscience

YO Halchenko, M Hanke - Frontiers in neuroinformatics, 2012 - frontiersin.org
OPINION ARTICLE published: 29 June 2012 doi: 10.3389/fninf. 2012.00022 (see the
strategy of the 2nd winner of “The Executable Paper Grand Challenge” by Elsevier, Gorp …

Power to the people: addressing big data challenges in neuroscience by creating a new cadre of citizen neuroscientists

J Roskams, Z Popović - Neuron, 2016 - cell.com
Global neuroscience projects are producing big data at an unprecedented rate that
informatic and artificial intelligence (AI) analytics simply cannot handle. Online games, like …

An online, interactive approach to teaching neuroscience to adolescents

L Miller, J Moreno, I Willcockson, D Smith… - CBE—Life Sciences …, 2006 - Am Soc Cell Biol
Most of today's students are skilled in instant messaging, Web browsing, online games, and
blogs. These have become part of the social landscape and have changed how we learn …

Interdisciplinary curriculum for computational neuroscience at primarily undergraduate institutions

SA Oprisan - Journal of Computational Science, 2022 - Elsevier
Developing interdisciplinary undergraduate courses is challenging at all levels; it requires
involving trained faculty who can successfully cover more than one discipline and creating a …