Function4d: Real-time human volumetric capture from very sparse consumer rgbd sensors
Human volumetric capture is a long-standing topic in computer vision and computer
graphics. Although high-quality results can be achieved using sophisticated off-line systems …
graphics. Although high-quality results can be achieved using sophisticated off-line systems …
Avatarcap: Animatable avatar conditioned monocular human volumetric capture
To address the ill-posed problem caused by partial observations in monocular human
volumetric capture, we present AvatarCap, a novel framework that introduces animatable …
volumetric capture, we present AvatarCap, a novel framework that introduces animatable …
Neuralhofusion: Neural volumetric rendering under human-object interactions
Abstract 4D modeling of human-object interactions is critical for numerous applications.
However, efficient volumetric capture and rendering of complex interaction scenarios …
However, efficient volumetric capture and rendering of complex interaction scenarios …
Robustfusion: Human volumetric capture with data-driven visual cues using a rgbd camera
High-quality and complete 4D reconstruction of human activities is critical for immersive
VR/AR experience, but it suffers from inherent self-scanning constraint and consequent …
VR/AR experience, but it suffers from inherent self-scanning constraint and consequent …
Deep volumetric video from very sparse multi-view performance capture
We present a deep learning-based volumetric capture approach for performance capture
using a passive and highly sparse multi-view capture system. We focus on a template-free …
using a passive and highly sparse multi-view capture system. We focus on a template-free …
Instant-NVR: Instant Neural Volumetric Rendering for Human-object Interactions from Monocular RGBD Stream
Convenient 4D modeling of human-object interactions is essential for numerous
applications. However, monocular tracking and rendering of complex interaction scenarios …
applications. However, monocular tracking and rendering of complex interaction scenarios …
Monocular real-time volumetric performance capture
We present the first approach to volumetric performance capture and novel-view rendering
at real-time speed from monocular video, eliminating the need for expensive multi-view …
at real-time speed from monocular video, eliminating the need for expensive multi-view …
Neuralhumanfvv: Real-time neural volumetric human performance rendering using rgb cameras
Abstract 4D reconstruction and rendering of human activities is critical for immersive VR/AR
experience. Recent advances still fail to recover fine geometry and texture results with the …
experience. Recent advances still fail to recover fine geometry and texture results with the …
Texmesh: Reconstructing detailed human texture and geometry from rgb-d video
We present TexMesh, a novel approach to reconstruct detailed human meshes with high-
resolution full-body texture from RGB-D video. TexMesh enables high quality free-viewpoint …
resolution full-body texture from RGB-D video. TexMesh enables high quality free-viewpoint …
Deepcap: Monocular human performance capture using weak supervision
Human performance capture is a highly important computer vision problem with many
applications in movie production and virtual/augmented reality. Many previous performance …
applications in movie production and virtual/augmented reality. Many previous performance …