Enhancing virtual rehabilitation in upper limbs with biocybernetic adaptation: the effects of virtual reality on perceived muscle fatigue, game performance and user …

MF Montoya, JE Muñoz… - IEEE Transactions on …, 2020 - ieeexplore.ieee.org
Virtual rehabilitation has been used during decades to provide a more personalized,
controlled, and enjoyable experience on upper-limb motor rehabilitation. Since novel virtual …

Fatigue-aware videogame using biocybernetic adaptation: A pilot study for upper-limb rehabilitation with sEMG

MF Montoya, J Muñoz, OA Henao - Virtual Reality, 2021 - Springer
Physical rehabilitation has been widely used to restore or maintain motor capabilities of
patients with upper-limb mobility limitations. Despite its effectiveness, physical rehabilitation …

Patient tailored virtual rehabilitation

S Ávila-Sansores, F Orihuela-Espina… - Converging Clinical and …, 2013 - Springer
Virtual rehabilitation should be adaptable to the patient need and progress. To do so, patient
in-game performace and ability are monitored to maintain an adequate level of challenge. A …

[HTML][HTML] Investigating the user experience of virtual reality rehabilitation solution for biomechatronics laboratory and home environment

JM Madshaven, TF Markseth, DB Jomås… - Frontiers in Virtual …, 2021 - frontiersin.org
Virtual reality (VR) technology is a promising tool in physical rehabilitation. Research
indicates that VR-supported rehabilitation is beneficial for task-specific training, multi …

[HTML][HTML] FarmDay: A Gamified Virtual Reality Neurorehabilitation Application for Upper Limb Based on Activities of Daily Living

A Rojo, JÁ Santos-Paz, Á Sánchez-Picot, R Raya… - Applied Sciences, 2022 - mdpi.com
Patients with upper limb disorders are limited in their activities of daily living and impose an
important healthcare burden due to the repetitive rehabilitation they require. A way to reduce …

The combined impact of virtual reality neurorehabilitation and its interfaces on upper extremity functional recovery in patients with chronic stroke

MS Cameirao, SB Badia, E Duarte, A Frisoli… - Stroke, 2012 - Am Heart Assoc
Background and Purpose—Although there is strong evidence on the beneficial effects of
virtual reality (VR)-based rehabilitation, it is not yet well understood how the different aspects …

[HTML][HTML] Neurorehabilitation using the virtual reality based Rehabilitation Gaming System: methodology, design, psychometrics, usability and validation

MS Cameirão, SBI Badia, ED Oller… - … of neuroengineering and …, 2010 - Springer
Background Stroke is a frequent cause of adult disability that can lead to enduring
impairments. However, given the life-long plasticity of the brain one could assume that …

[HTML][HTML] Virtual reality and physical rehabilitation: a new toy or a new research and rehabilitation tool?

EA Keshner - Journal of neuroengineering and rehabilitation, 2004 - Springer
Virtual reality (VR) technology is rapidly becoming a popular application for physical
rehabilitation and motor control research. But questions remain about whether this …

[HTML][HTML] Effects of virtual reality-based rehabilitation on distal upper extremity function and health-related quality of life: a single-blinded, randomized controlled trial

JH Shin, MY Kim, JY Lee, YJ Jeon, S Kim, S Lee… - … of neuroengineering and …, 2016 - Springer
Background Virtual reality (VR)-based rehabilitation has been reported to have beneficial
effects on upper extremity function in stroke survivors; however, there is limited information …

[HTML][HTML] Research on rehabilitation training strategies using multimodal virtual scene stimulation

P Xie, Z Wang, Z Li, Y Wang, N Wang… - Frontiers in Aging …, 2022 - frontiersin.org
It is difficult for stroke patients with flaccid paralysis to receive passive rehabilitation training.
Therefore, virtual rehabilitation technology that integrates the motor imagery brain-computer …